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Category: design

Week 6, Day 1: Research and UX

posted Tuesday, July 26 2016 @ 7:07 pm EST

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This week I'll be creating an "unfolding game" in the vein of A Dark Room or Candy Box . Unfolding games are a small, somewhat new genre of video game that start out very simple, almost mundane, and then expand in scope over the course of play. I feel this ...

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Week 5, Day 1: Research and UX

posted Tuesday, July 12 2016 @ 11:53 pm EST

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Going to try and keep this brief, as I haven't a lot of time today. Our Company: MetaFeed is an online data aggregator which pulls down data from a variety of social networking sites (Twitter, Facebook, Google+, etc.) to show all your important data in one convenient location. Our Audience: ...

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Freelance Project: Wisdom of Astrology

posted Tuesday, July 12 2016 @ 6:00 pm EST

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This took quite a bit longer than I would have liked, and I didn't have time to add every little thing I wanted to, but overall I'm happy with how it came out. So, with permission from my client, here's a look at what I've been working on for the ...

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Week 4, Day 2: UX Design

posted Tuesday, June 21 2016 @ 12:00 am EST

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Because I'll likely be busy tomorrow, I'm looking to get something of a head start today. Ideally this will be the first of two blog posts ...

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Week 3, Day 2: UX Design

posted Tuesday, June 14 2016 @ 4:41 pm EST

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UI Specification, flowchart, and wireframes ...

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Week 2, Day 2: UX Design

posted Tuesday, June 7 2016 @ 9:07 pm EST

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UI Specification, flowchart, and wireframes ...

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