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Category: week6

Week 6, Days 3 - 5: Frontend

posted Wednesday, August 3 2016 @ 11:17 pm EST


It's actually been a week since my last post, but since several days were lost to job-search-related tasks and paperwork, I am hesitant to say more than three or four of that was actually working on this project. At any rate, this isn't going to be content-complete for a long ...

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Week 6, Day 2: UI Development

posted Wednesday, July 27 2016 @ 10:01 am EST


Day two, here's where we are now: • Separate layouts optimized for desktop and mobile. • Fully responsive to all screen sizes. (Though I'll recommend 640px width.) • Working modals for bottom navigation. Screenshots: Tomorrow: continuing implementation.

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Week 6, Day 1: Research and UX

posted Tuesday, July 26 2016 @ 7:07 pm EST


This week I'll be creating an "unfolding game" in the vein of A Dark Room or Candy Box . Unfolding games are a small, somewhat new genre of video game that start out very simple, almost mundane, and then expand in scope over the course of play. I feel this ...

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